-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/04/2015 : 09:19:06 AM
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/05/2015 : 08:04:42 AM
Server Updated to 0.9.34 "Coconut" Admin Info - Server wipe strongly recommended!
- No database update required
- No mission file changes required (since 0.9.32)
- No BE filter update required
- You need to use new keys
Changes - Fixed faulty "Need more inventory space" message
- Fixed crafting returning wrong number of items sometimes
- Fixed "Kick from territory", "Demote" and "Promote" not working correctly
- Removed speed limit in trader cities
- Fixed vehicle flipping
- Fixed "Thermal Scanner Pro" not working on safes
- Adjusted safe zone player name ESP to not show the names of invisible admins
- Fixed the "Upgrade" menu option showing for objects you cannot upgrade.
- Fixed the group HUD showing weird icons sometimes.
- Fixed consuming / constructing not removing the item sometimes.
- Fixed lighting a fire to remove a match instead of giving you one additional
- Fixed physics build mode not working
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
|
Posted - 10/05/2015 : 08:05:36 AM
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/05/2015 : 08:50:05 AM
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/06/2015 : 09:00:18 AM
Corrected: Found an error in one of the files dealing with hunger/thirst. Corrected and reuploaded the mission. Update* The fix for this isn't working properly, so I reverted the files. According to the devs a variable will be added for this in a coming release. Until then, it will be default. "Stay Thirsty My Friends..."
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/07/2015 : 08:00:20 AM
Updated: VEMF AI Missions to version v1.0727.9 v1.0727.9
[ADDED] Option to disable/enable mission announcements v1.0727.3
[CHANGED] Exile_VEMF is now called Exile_VEMF_Reloaded because the original creator of VEMF is proceeding on VEMF [ADDED] S.W.A.T. AI [ADDED] Option to send kill messages only to the killer (@KillingRe) v1.0725.6
[NEW] Option to control deletion of .50 cals when mission done [IMPROVED] Respect reward system [FIXED] Players getting respect if AI kill other AI v1.0724.1
[NEW] Option to control distance between each mission [CHANGED] Server-side folder is now called Exile_VEMF
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/09/2015 : 03:31:06 PM
Update: Server updated to 0.9.35 Changelog: Admin Info - No database update required
- No mission update required
- No exile_server_config.pbo update required
- Update exile_server.pbo, key, BE filters and @Exile folder and you should be done if you have no massive code customization
Changes - "Combine Mags" duping method fixed
- "Binoculars" duping method fixed - thx to Xanto for the hint
- Construction over water works now
- Destroying constructions over water works now
- Attaching bombs to constructions works now too
- Choppers do not take damage anymore when you buy them
- The HUD does not show red numbers on a full magazine anymore, when you carry a noob tube or grenade at the same time
- The group HUD now shows members correctly when multiple of them are in the same vehicle
- You cannot repair vehicles anymore when you are in combat - thx to Rangecreed for the hint
- Adjusted the action menu font size a bit so it is easier to read it
- Fixed a problem where you got stuck in a vehicle for up to 30 seconds sometimes - thx to Rod Serling for the hint
- Refueling / Draining fuel has been fixed
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/11/2015 : 08:39:04 AM
Updated: VEMF to version v0727.15 (Mostly bug fixes) Changelog: #### `v0727.15` **[FIX ATTEMPT]** Missions not spawning anymore under very specific conditions
#### `v1.0727.13` **[FIXED]** fn_loadInv not working for the bad guys **[FIXED]** random missions not working if mission announcements were disabled
#### `v1.0727.11` **[FIXED]** Missions stop spawning after a certain amount of time Changed: Price of Safes are now 5000 tabs.
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 10/30/2015 : 09:51:42 AM
Added: Infistar Anti-Hack and Admins Tools. Updated: VEMF Missions to version 0730.2 #### `v0730.2` **[NEW]** refreshed mission notification with new animations **[FIXED]** difficult to see quickly if mission message means new one or a defeated one **[FIXED]** network load peak and fps lag when mines are placed by mission **[CHANGED]** server-side message broadcasting to accommodate for including the notification type in the broadcast
#### `v0729.1` **[CHANGED]** increased detection speed of players for triggering missions from 200 to 250 **[REMOVED]** any usage of playableUnits command **[REMOVED]** any checks for the player's side **[FIXED]** old stuff in fn_checkLoot.sqf **[FIXED]** mission amount can go beyond the limit **[FIXED]** fn_playerCount.sqf: unreliable detection of player amount **[FIXED]** VEMF_Reloaded started anyway without the actual amount of minimal players to be ingame **[IMPROVED]** fail-safe "if checks" in fn_missionTimer.sqf
#### `v0728.6` **[FIXED]** Instabilities in spawning/despawning of missions **[FIXED]** First mission does not timeout **[ADDED]** Option to blacklist certain buildings using their classnames **[NEW]** Each DynamicLocationInvasion mission type has its own marker color
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 03/25/2016 : 09:05:32 AM
Removed Bikes from wild spawn. Players were complaining that they were hitting them with expensive vehicles and they were exploding.
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Ushmuck
Server Admin
 

350 Posts
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Posted - 03/25/2016 : 01:18:34 PM
Added the following vehicles effective 3PM EDT restart Armed Heron (16000 Tabs) 
MSE-3 Marid (18000 Tabs) 
Edited by - -BH-Ushmuck on 03/25/2016 01:31:30 PM
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 03/25/2016 : 01:47:22 PM
Changed: Adjusted vote percentages to 50% of the players in the server are required for a vote to pass. 51% of that will pass/fail the vote. Weather adjusted to 20% chance every 30 minutes for rain. Added the ability to trade respect for pop-tabs on the website. Click here to trade respect for pop-tabs. You must be logged onto the website and have your Arma UID in your profile.
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 04/03/2016 : 12:34:36 PM
Changed: AI now drop RPG Launchers with one round in it (AT version).
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 04/09/2016 : 03:15:13 PM
Changed: Updated Salt Flats Mission for a more random box and AI placement. Added various armed vehicles (with loot) to patrol the area. Way more dangerous, but the loot is higher now. Added back in the special ghillie suits to the trader and mission spawns. Added: 4 new Missions.
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 04/23/2016 : 12:08:47 PM
Added: New Static Weapons Systems. - Added GMG to the lowered static mount.
- Added raised HMG and GMG.
- Added Mortars.


These are available in the Special Operations Trader Under Static Weapons and also at missions. Please be sure to match the appropriate tripod with the weapon. Lower weapons can only go with lower triods. Raised with raised. Lower weapons systems are labeled as [CSAT], raised are labeled as [NATO]. To assemble any static weapon system, you must place one or the other matching backpack item on the ground in front of you. Retrieve it's matching counterpart from a vehicle or other container (or a freind) and equip that backpack. Scroll on the backpack on the ground and choose assemble. Then get in the weapon. You can disassemble the weapons system and store them for later use. The weapons come with ammo and once used cannot be reloaded. The weapon will rearm after restart. If left assembled at restart, the weapon will be deleted. Be sure to disassemble and store the weapons system prior to restart. Changed: - Moved RPG ammo to the Explosives section of the Special Operations Trader.
- RPG Launcher is now able to be sold only. Exile prevents us from selling it as it doe not load into the proper weapons slot.


Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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-BH-Born2kill
Clan Founder
    

2157 Posts
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Posted - 05/22/2016 : 09:26:47 AM
Added To Traders: Exile_Item_Laptop price = 2000 Exile_Item_BaseCameraKit price = 1000 Also added to traders more LMG's and ammo for them. They spawn at missions but were removed from the traders by the Exile Devs. Put them back in.
Born2Kill Clan Founder | Server / Website Scripting | Server Admin Blackhearts Gaming
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